AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on Android in Latin America - Q4 2022
Explore the performance trends of the top 5 card battler apps on Android in Latin America during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top card battler apps on the Android platform in Latin America showcased interesting trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Yu-Gi-Oh! Duel Links from KONAMI experienced fluctuations in weekly revenue, peaking at approximately $73K in the first week of October and seeing a low of around $32K in late November. Weekly downloads decreased from 63.6K at the beginning of the quarter to 24.5K by year-end. Active users also showed a downward trend, starting at 356.7K and ending at 282.2K.
MARVEL SNAP by Nuverse had a notable surge in weekly revenue, starting at a modest $272 in late September and escalating to $64.4K by early December. The app saw a massive spike in downloads, with a peak of 659.4K in the week of October 24, and maintained strong numbers around 133K by the end of December. Active users followed a similar trend, beginning at 256.9K in mid-October and reaching 477.5K by the end of the year.
Mighty Party from PANORAMIK GAMES LTD showed steady growth in revenue, peaking at nearly $19.8K in the last week of December. Downloads varied throughout the quarter, with highs of 48.5K in the final week. The app's active users also increased, starting at 222.1K and reaching 317.8K by the end of December.
Hearthstone by Blizzard Entertainment, Inc. had relatively stable weekly revenue, with noticeable peaks in early December at $31K. Downloads were consistent, fluctuating slightly around 2K to 3K each week. Active users remained steady throughout the quarter, averaging around 55K to 60K.
Magic: The Gathering Arena from Wizards of the Coast LLC saw a peak in weekly revenue of about $23.5K in mid-November. The app's downloads were stable, ranging from 2K to 3.6K weekly. Active users increased from 24.8K at the start of the quarter to 26.8K by the end of December.
For more detailed insights into the performance of these apps and other market trends, visit Sensor Tower.